2 * Copyright (c) 2013 Cisco Systems, Inc. and others. All rights reserved.
4 * This program and the accompanying materials are made available under the
5 * terms of the Eclipse Public License v1.0 which accompanies this distribution,
6 * and is available at http://www.eclipse.org/legal/epl-v10.html
8 package org.opendaylight.protocol.framework;
10 import io.netty.bootstrap.Bootstrap;
11 import io.netty.bootstrap.ServerBootstrap;
12 import io.netty.channel.ChannelFuture;
13 import io.netty.channel.ChannelInitializer;
14 import io.netty.channel.ChannelOption;
15 import io.netty.channel.EventLoopGroup;
16 import io.netty.channel.nio.NioEventLoopGroup;
17 import io.netty.channel.socket.SocketChannel;
18 import io.netty.channel.socket.nio.NioServerSocketChannel;
19 import io.netty.channel.socket.nio.NioSocketChannel;
20 import io.netty.util.concurrent.DefaultPromise;
21 import io.netty.util.concurrent.Future;
22 import io.netty.util.concurrent.GlobalEventExecutor;
23 import io.netty.util.concurrent.Promise;
25 import java.io.Closeable;
26 import java.net.InetSocketAddress;
28 import org.slf4j.Logger;
29 import org.slf4j.LoggerFactory;
31 import com.google.common.annotations.VisibleForTesting;
34 * Dispatcher class for creating servers and clients. The idea is to first create servers and clients and the run the
35 * start method that will handle sockets in different thread.
37 public abstract class AbstractDispatcher<S extends ProtocolSession<?>, L extends SessionListener<?, ?, ?>> implements Closeable {
39 private static final Logger logger = LoggerFactory.getLogger(AbstractDispatcher.class);
41 private final EventLoopGroup bossGroup;
43 private final EventLoopGroup workerGroup;
45 protected AbstractDispatcher() {
46 // FIXME: we should get these as arguments
47 this.bossGroup = new NioEventLoopGroup();
48 this.workerGroup = new NioEventLoopGroup();
52 * Initializes channel by specifying the handlers in its pipeline. Handlers are protocol specific, therefore this
53 * method needs to be implemented in protocol specific Dispatchers.
55 * @param channel whose pipeline should be defined, also to be passed to {@link SessionNegotiatorFactory}
56 * @param promise to be passed to {@link SessionNegotiatorFactory}
58 public abstract void initializeChannel(SocketChannel channel, Promise<S> promise, final SessionListenerFactory<L> lfactory);
61 * Creates server. Each server needs factories to pass their instances to client sessions.
63 * @param address address to which the server should be bound
65 * @return ChannelFuture representing the binding process
68 public ChannelFuture createServer(final InetSocketAddress address, final SessionListenerFactory<L> lfactory) {
69 final ServerBootstrap b = new ServerBootstrap();
70 b.group(this.bossGroup, this.workerGroup);
71 b.channel(NioServerSocketChannel.class);
72 b.option(ChannelOption.SO_BACKLOG, 128);
73 b.childHandler(new ChannelInitializer<SocketChannel>() {
76 protected void initChannel(final SocketChannel ch) throws Exception {
77 initializeChannel(ch, new DefaultPromise<S>(GlobalEventExecutor.INSTANCE), lfactory);
80 b.childOption(ChannelOption.SO_KEEPALIVE, true);
82 // Bind and start to accept incoming connections.
83 final ChannelFuture f = b.bind(address);
84 logger.debug("Initiated server {} at {}.", f, address);
92 * @param address remote address
93 * @param connectStrategy Reconnection strategy to be used when initial connection fails
95 * @return Future representing the connection process. Its result represents the combined success of TCP connection
96 * as well as session negotiation.
99 public Future<S> createClient(final InetSocketAddress address, final ReconnectStrategy strategy,
100 final SessionListenerFactory<L> lfactory) {
101 final Bootstrap b = new Bootstrap();
102 final ProtocolSessionPromise<S> p = new ProtocolSessionPromise<S>(address, strategy, b);
103 b.group(this.workerGroup).channel(NioSocketChannel.class).option(ChannelOption.SO_KEEPALIVE, true).handler(
104 new ChannelInitializer<SocketChannel>() {
107 protected void initChannel(final SocketChannel ch) throws Exception {
108 initializeChannel(ch, p, lfactory);
112 logger.debug("Client created.");
119 * @param address remote address
120 * @param connectStrategyFactory Factory for creating reconnection strategy to be used when initial connection fails
121 * @param reestablishStrategy Reconnection strategy to be used when the already-established session fails
123 * @return Future representing the reconnection task. It will report completion based on reestablishStrategy, e.g.
124 * success if it indicates no further attempts should be made and failure if it reports an error
126 protected Future<Void> createReconnectingClient(final InetSocketAddress address, final ReconnectStrategyFactory connectStrategyFactory,
127 final ReconnectStrategy reestablishStrategy, final SessionListenerFactory<L> lfactory) {
129 final ReconnectPromise<S, L> p = new ReconnectPromise<S, L>(this, address, connectStrategyFactory, reestablishStrategy, lfactory);
137 public void close() {
139 this.workerGroup.shutdownGracefully();
141 this.bossGroup.shutdownGracefully();