package org.opendaylight.controller.cluster.databroker.actors.dds;
import akka.actor.ActorRef;
-import com.google.common.base.Optional;
+import com.google.common.base.MoreObjects;
import com.google.common.base.Preconditions;
-import com.google.common.base.Throwables;
import com.google.common.base.Verify;
-import com.google.common.util.concurrent.CheckedFuture;
+import com.google.common.collect.Iterables;
+import com.google.common.util.concurrent.FluentFuture;
import com.google.common.util.concurrent.ListenableFuture;
import com.google.common.util.concurrent.SettableFuture;
import java.util.ArrayDeque;
import java.util.Deque;
+import java.util.Iterator;
+import java.util.Optional;
import java.util.concurrent.CountDownLatch;
+import java.util.concurrent.atomic.AtomicIntegerFieldUpdater;
+import java.util.concurrent.atomic.AtomicReferenceFieldUpdater;
import java.util.function.Consumer;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.annotation.concurrent.GuardedBy;
import javax.annotation.concurrent.NotThreadSafe;
+import org.opendaylight.controller.cluster.access.client.ConnectionEntry;
+import org.opendaylight.controller.cluster.access.commands.AbstractLocalTransactionRequest;
+import org.opendaylight.controller.cluster.access.commands.ClosedTransactionException;
+import org.opendaylight.controller.cluster.access.commands.IncrementTransactionSequenceRequest;
+import org.opendaylight.controller.cluster.access.commands.ModifyTransactionRequest;
import org.opendaylight.controller.cluster.access.commands.TransactionAbortRequest;
import org.opendaylight.controller.cluster.access.commands.TransactionAbortSuccess;
import org.opendaylight.controller.cluster.access.commands.TransactionCanCommitSuccess;
import org.opendaylight.controller.cluster.access.commands.TransactionDoCommitRequest;
import org.opendaylight.controller.cluster.access.commands.TransactionPreCommitRequest;
import org.opendaylight.controller.cluster.access.commands.TransactionPreCommitSuccess;
+import org.opendaylight.controller.cluster.access.commands.TransactionPurgeRequest;
import org.opendaylight.controller.cluster.access.commands.TransactionRequest;
-import org.opendaylight.controller.cluster.access.concepts.RequestException;
+import org.opendaylight.controller.cluster.access.concepts.Request;
import org.opendaylight.controller.cluster.access.concepts.RequestFailure;
import org.opendaylight.controller.cluster.access.concepts.Response;
import org.opendaylight.controller.cluster.access.concepts.TransactionIdentifier;
-import org.opendaylight.mdsal.common.api.ReadFailedException;
import org.opendaylight.yangtools.concepts.Identifiable;
import org.opendaylight.yangtools.yang.data.api.YangInstanceIdentifier;
import org.opendaylight.yangtools.yang.data.api.schema.NormalizedNode;
*/
@NotThreadSafe
private static final class IncrementSequence {
- private long delta = 1;
+ private final long sequence;
+ private long delta = 0;
+
+ IncrementSequence(final long sequence) {
+ this.sequence = sequence;
+ }
long getDelta() {
return delta;
}
+ long getSequence() {
+ return sequence;
+ }
+
void incrementDelta() {
delta++;
}
}
- private enum SealState {
- /**
- * The user has not sealed the transaction yet.
- */
- OPEN,
- /**
- * The user has sealed the transaction, but has not issued a canCommit().
- */
- SEALED,
- /**
- * The user has sealed the transaction and has issued a canCommit().
- */
- FLUSHED,
+ /**
+ * Base class for representing logical state of this proxy. See individual instantiations and {@link SuccessorState}
+ * for details.
+ */
+ private static class State {
+ private final String string;
+
+ State(final String string) {
+ this.string = Preconditions.checkNotNull(string);
+ }
+
+ @Override
+ public final String toString() {
+ return string;
+ }
+ }
+
+ /**
+ * State class used when a successor has interfered. Contains coordinator latch, the successor and previous state.
+ * This is a temporary state introduced during reconnection process and is necessary for correct state hand-off
+ * between the old connection (potentially being accessed by the user) and the new connection (being cleaned up
+ * by the actor.
+ *
+ * <p>
+ * When a user operation encounters this state, it synchronizes on the it and wait until reconnection completes,
+ * at which point the request is routed to the successor transaction. This is a relatively heavy-weight solution
+ * to the problem of state transfer, but the user will observe it only if the race condition is hit.
+ */
+ private static class SuccessorState extends State {
+ private final CountDownLatch latch = new CountDownLatch(1);
+ private AbstractProxyTransaction successor;
+ private State prevState;
+
+ // SUCCESSOR + DONE
+ private boolean done;
+
+ SuccessorState() {
+ super("SUCCESSOR");
+ }
+
+ // Synchronize with succession process and return the successor
+ AbstractProxyTransaction await() {
+ try {
+ latch.await();
+ } catch (InterruptedException e) {
+ LOG.warn("Interrupted while waiting for latch of {}", successor);
+ throw new RuntimeException(e);
+ }
+ return successor;
+ }
+
+ void finish() {
+ latch.countDown();
+ }
+
+ State getPrevState() {
+ return Verify.verifyNotNull(prevState, "Attempted to access previous state, which was not set");
+ }
+
+ void setPrevState(final State prevState) {
+ Verify.verify(this.prevState == null, "Attempted to set previous state to %s when we already have %s",
+ prevState, this.prevState);
+ this.prevState = Preconditions.checkNotNull(prevState);
+ // We cannot have duplicate successor states, so this check is sufficient
+ this.done = DONE.equals(prevState);
+ }
+
+ // To be called from safe contexts, where successor is known to be completed
+ AbstractProxyTransaction getSuccessor() {
+ return Verify.verifyNotNull(successor);
+ }
+
+ void setSuccessor(final AbstractProxyTransaction successor) {
+ Verify.verify(this.successor == null, "Attempted to set successor to %s when we already have %s",
+ successor, this.successor);
+ this.successor = Preconditions.checkNotNull(successor);
+ }
+
+ boolean isDone() {
+ return done;
+ }
+
+ void setDone() {
+ done = true;
+ }
}
private static final Logger LOG = LoggerFactory.getLogger(AbstractProxyTransaction.class);
+ private static final AtomicIntegerFieldUpdater<AbstractProxyTransaction> SEALED_UPDATER =
+ AtomicIntegerFieldUpdater.newUpdater(AbstractProxyTransaction.class, "sealed");
+ private static final AtomicReferenceFieldUpdater<AbstractProxyTransaction, State> STATE_UPDATER =
+ AtomicReferenceFieldUpdater.newUpdater(AbstractProxyTransaction.class, State.class, "state");
+
+ /**
+ * Transaction has been open and is being actively worked on.
+ */
+ private static final State OPEN = new State("OPEN");
+
+ /**
+ * Transaction has been sealed by the user, but it has not completed flushing to the backed, yet. This is
+ * a transition state, as we are waiting for the user to initiate commit procedures.
+ *
+ * <p>
+ * Since the reconnect mechanics relies on state replay for transactions, this state needs to be flushed into the
+ * queue to re-create state in successor transaction (which may be based on different messages as locality may have
+ * changed). Hence the transition to {@link #FLUSHED} state needs to be handled in a thread-safe manner.
+ */
+ private static final State SEALED = new State("SEALED");
+
+ /**
+ * Transaction state has been flushed into the queue, i.e. it is visible by the successor and potentially
+ * the backend. At this point the transaction does not hold any state besides successful requests, all other state
+ * is held either in the connection's queue or the successor object.
+ *
+ * <p>
+ * Transition to this state indicates we have all input from the user we need to initiate the correct commit
+ * protocol.
+ */
+ private static final State FLUSHED = new State("FLUSHED");
+
+ /**
+ * Transaction state has been completely resolved, we have received confirmation of the transaction fate from
+ * the backend. The only remaining task left to do is finishing up the state cleanup, which is done via purge
+ * request. We need to hang on to the transaction until that is done, as we have to make sure backend completes
+ * purging its state -- otherwise we could have a leak on the backend.
+ */
+ private static final State DONE = new State("DONE");
+ // Touched from client actor thread only
private final Deque<Object> successfulRequests = new ArrayDeque<>();
private final ProxyHistory parent;
+ // Accessed from user thread only, which may not access this object concurrently
+ private long sequence;
+
/*
* Atomic state-keeping is required to synchronize the process of propagating completed transaction state towards
* the backend -- which may include a successor.
* or timeout, when a successor is injected.
*
* This leaves the problem of needing to completely transferring state just after all queued messages are replayed
- * after a successor was injected, so that it can be properly sealed if we are racing.
+ * after a successor was injected, so that it can be properly sealed if we are racing. Further complication comes
+ * from lock ordering, where the successor injection works with a locked queue and locks proxy objects -- leading
+ * to a potential AB-BA deadlock in case of a naive implementation.
+ *
+ * For tracking user-visible state we use a single volatile int, which is flipped atomically from 0 to 1 exactly
+ * once in {@link AbstractProxyTransaction#seal()}. That keeps common operations fast, as they need to perform
+ * only a single volatile read to assert state correctness.
+ *
+ * For synchronizing client actor (successor-injecting) and user (commit-driving) thread, we keep a separate state
+ * variable. It uses pre-allocated objects for fast paths (i.e. no successor present) and a per-transition object
+ * for slow paths (when successor is injected/present).
*/
- private volatile SealState sealed = SealState.OPEN;
- @GuardedBy("this")
- private AbstractProxyTransaction successor;
- @GuardedBy("this")
- private CountDownLatch successorLatch;
+ private volatile int sealed;
+ private volatile State state;
- // Accessed from user thread only, which may not access this object concurrently
- private long sequence;
-
-
- AbstractProxyTransaction(final ProxyHistory parent) {
+ AbstractProxyTransaction(final ProxyHistory parent, final boolean isDone) {
this.parent = Preconditions.checkNotNull(parent);
+ if (isDone) {
+ state = DONE;
+ // DONE implies previous seal operation completed
+ sealed = 1;
+ } else {
+ state = OPEN;
+ }
+ }
+
+ final void executeInActor(final Runnable command) {
+ parent.context().executeInActor(behavior -> {
+ command.run();
+ return behavior;
+ });
}
final ActorRef localActor() {
return parent.localActor();
}
- private void incrementSequence(final long delta) {
+ final void incrementSequence(final long delta) {
sequence += delta;
LOG.debug("Transaction {} incremented sequence to {}", this, sequence);
}
}
final void delete(final YangInstanceIdentifier path) {
+ checkReadWrite();
checkNotSealed();
doDelete(path);
}
final void merge(final YangInstanceIdentifier path, final NormalizedNode<?, ?> data) {
+ checkReadWrite();
checkNotSealed();
doMerge(path, data);
}
final void write(final YangInstanceIdentifier path, final NormalizedNode<?, ?> data) {
+ checkReadWrite();
checkNotSealed();
doWrite(path, data);
}
- final CheckedFuture<Boolean, ReadFailedException> exists(final YangInstanceIdentifier path) {
+ final FluentFuture<Boolean> exists(final YangInstanceIdentifier path) {
checkNotSealed();
return doExists(path);
}
- final CheckedFuture<Optional<NormalizedNode<?, ?>>, ReadFailedException> read(final YangInstanceIdentifier path) {
+ final FluentFuture<Optional<NormalizedNode<?, ?>>> read(final YangInstanceIdentifier path) {
checkNotSealed();
return doRead(path);
}
+ final void enqueueRequest(final TransactionRequest<?> request, final Consumer<Response<?, ?>> callback,
+ final long enqueuedTicks) {
+ LOG.debug("Transaction proxy {} enqueing request {} callback {}", this, request, callback);
+ parent.enqueueRequest(request, callback, enqueuedTicks);
+ }
+
final void sendRequest(final TransactionRequest<?> request, final Consumer<Response<?, ?>> callback) {
LOG.debug("Transaction proxy {} sending request {} callback {}", this, request, callback);
parent.sendRequest(request, callback);
}
/**
- * Seal this transaction before it is either committed or aborted.
+ * Seal this transaction before it is either committed or aborted. This method should only be invoked from
+ * application thread.
*/
final void seal() {
- final CountDownLatch localLatch;
+ // Transition user-visible state first
+ final boolean success = markSealed();
+ Preconditions.checkState(success, "Proxy %s was already sealed", getIdentifier());
- synchronized (this) {
- checkNotSealed();
- doSeal();
-
- // Fast path: no successor
- if (successor == null) {
- sealed = SealState.SEALED;
- parent.onTransactionSealed(this);
- return;
- }
+ if (!sealAndSend(Optional.empty())) {
+ sealSuccessor();
+ }
+ }
- localLatch = successorLatch;
+ /**
+ * Internal seal propagation method, invoked when we have raced with reconnection thread. Note that there may have
+ * been multiple reconnects, so we have to make sure the action is propagate through all intermediate instances.
+ */
+ private void sealSuccessor() {
+ // Slow path: wait for the successor to complete
+ final AbstractProxyTransaction successor = awaitSuccessor();
+
+ // At this point the successor has completed transition and is possibly visible by the user thread, which is
+ // still stuck here. The successor has not seen final part of our state, nor the fact it is sealed.
+ // Propagate state and seal the successor.
+ final java.util.Optional<ModifyTransactionRequest> optState = flushState();
+ if (optState.isPresent()) {
+ forwardToSuccessor(successor, optState.get(), null);
}
+ successor.predecessorSealed();
+ }
- // Slow path: wait for the latch
- LOG.debug("{} waiting on successor latch", getIdentifier());
- try {
- localLatch.await();
- } catch (InterruptedException e) {
- LOG.warn("{} interrupted while waiting for latch", getIdentifier());
- throw Throwables.propagate(e);
+ private void predecessorSealed() {
+ if (markSealed() && !sealAndSend(Optional.empty())) {
+ sealSuccessor();
}
+ }
- synchronized (this) {
- LOG.debug("{} reacquired lock", getIdentifier());
+ /**
+ * Seal this transaction. If this method reports false, the caller needs to deal with propagating the seal operation
+ * towards the successor.
+ *
+ * @return True if seal operation was successful, false if this proxy has a successor.
+ */
+ boolean sealOnly() {
+ return sealState();
+ }
- flushState(successor);
- successor.seal();
+ /**
+ * Seal this transaction and potentially send it out towards the backend. If this method reports false, the caller
+ * needs to deal with propagating the seal operation towards the successor.
+ *
+ * @param enqueuedTicks Enqueue ticks when this is invoked from replay path.
+ * @return True if seal operation was successful, false if this proxy has a successor.
+ */
+ boolean sealAndSend(final Optional<Long> enqueuedTicks) {
+ return sealState();
+ }
- sealed = SealState.FLUSHED;
- parent.onTransactionSealed(this);
- }
+ private boolean sealState() {
+ parent.onTransactionSealed(this);
+ // Transition internal state to sealed and detect presence of a successor
+ return STATE_UPDATER.compareAndSet(this, OPEN, SEALED);
+ }
+
+ /**
+ * Mark this proxy as having been sealed.
+ *
+ * @return True if this call has transitioned to sealed state.
+ */
+ final boolean markSealed() {
+ return SEALED_UPDATER.compareAndSet(this, 0, 1);
}
private void checkNotSealed() {
- Preconditions.checkState(sealed == SealState.OPEN, "Transaction %s has already been sealed", getIdentifier());
+ Preconditions.checkState(sealed == 0, "Transaction %s has already been sealed", getIdentifier());
+ }
+
+ private void checkSealed() {
+ Preconditions.checkState(sealed != 0, "Transaction %s has not been sealed yet", getIdentifier());
}
- private SealState checkSealed() {
- final SealState local = sealed;
- Preconditions.checkState(local != SealState.OPEN, "Transaction %s has not been sealed yet", getIdentifier());
- return local;
+ private SuccessorState getSuccessorState() {
+ final State local = state;
+ Verify.verify(local instanceof SuccessorState, "State %s has unexpected class", local);
+ return (SuccessorState) local;
}
- final void recordSuccessfulRequest(final @Nonnull TransactionRequest<?> req) {
+ private void checkReadWrite() {
+ if (isSnapshotOnly()) {
+ throw new UnsupportedOperationException("Transaction " + getIdentifier() + " is a read-only snapshot");
+ }
+ }
+
+ final void recordSuccessfulRequest(@Nonnull final TransactionRequest<?> req) {
successfulRequests.add(Verify.verifyNotNull(req));
}
- final void recordFinishedRequest() {
+ final void recordFinishedRequest(final Response<?, ?> response) {
final Object last = successfulRequests.peekLast();
if (last instanceof IncrementSequence) {
((IncrementSequence) last).incrementDelta();
} else {
- successfulRequests.addLast(new IncrementSequence());
+ successfulRequests.addLast(new IncrementSequence(response.getSequence()));
}
}
*/
final void abort() {
checkNotSealed();
- doAbort();
parent.abortTransaction(this);
+
+ sendRequest(abortRequest(), resp -> {
+ LOG.debug("Transaction {} abort completed with {}", getIdentifier(), resp);
+ enqueuePurge();
+ });
}
final void abort(final VotingFuture<Void> ret) {
checkSealed();
- sendAbort(t -> {
+ sendDoAbort(t -> {
if (t instanceof TransactionAbortSuccess) {
ret.voteYes();
} else if (t instanceof RequestFailure) {
- ret.voteNo(((RequestFailure<?, ?>) t).getCause());
+ ret.voteNo(((RequestFailure<?, ?>) t).getCause().unwrap());
} else {
- ret.voteNo(new IllegalStateException("Unhandled response " + t.getClass()));
+ ret.voteNo(unhandledResponseException(t));
}
// This is a terminal request, hence we do not need to record it
LOG.debug("Transaction {} abort completed", this);
- parent.completeTransaction(this);
+ enqueuePurge();
});
}
- final void sendAbort(final Consumer<Response<?, ?>> callback) {
+ final void enqueueAbort(final Consumer<Response<?, ?>> callback, final long enqueuedTicks) {
+ checkNotSealed();
+ parent.abortTransaction(this);
+
+ enqueueRequest(abortRequest(), resp -> {
+ LOG.debug("Transaction {} abort completed with {}", getIdentifier(), resp);
+ // Purge will be sent by the predecessor's callback
+ if (callback != null) {
+ callback.accept(resp);
+ }
+ }, enqueuedTicks);
+ }
+
+ final void enqueueDoAbort(final Consumer<Response<?, ?>> callback, final long enqueuedTicks) {
+ enqueueRequest(new TransactionAbortRequest(getIdentifier(), nextSequence(), localActor()), callback,
+ enqueuedTicks);
+ }
+
+ final void sendDoAbort(final Consumer<Response<?, ?>> callback) {
sendRequest(new TransactionAbortRequest(getIdentifier(), nextSequence(), localActor()), callback);
}
* @return Future completion
*/
final ListenableFuture<Boolean> directCommit() {
- final CountDownLatch localLatch;
+ checkReadWrite();
+ checkSealed();
+ // Precludes startReconnect() from interfering with the fast path
synchronized (this) {
- final SealState local = checkSealed();
-
- // Fast path: no successor asserted
- if (successor == null) {
- Verify.verify(local == SealState.SEALED);
-
+ if (STATE_UPDATER.compareAndSet(this, SEALED, FLUSHED)) {
final SettableFuture<Boolean> ret = SettableFuture.create();
sendRequest(Verify.verifyNotNull(commitRequest(false)), t -> {
if (t instanceof TransactionCommitSuccess) {
ret.set(Boolean.TRUE);
} else if (t instanceof RequestFailure) {
- ret.setException(((RequestFailure<?, ?>) t).getCause());
+ final Throwable cause = ((RequestFailure<?, ?>) t).getCause().unwrap();
+ if (cause instanceof ClosedTransactionException) {
+ // This is okay, as it indicates the transaction has been completed. It can happen
+ // when we lose connectivity with the backend after it has received the request.
+ ret.set(Boolean.TRUE);
+ } else {
+ ret.setException(cause);
+ }
} else {
- ret.setException(new IllegalStateException("Unhandled response " + t.getClass()));
+ ret.setException(unhandledResponseException(t));
}
// This is a terminal request, hence we do not need to record it
LOG.debug("Transaction {} directCommit completed", this);
- parent.completeTransaction(this);
+ enqueuePurge();
});
- sealed = SealState.FLUSHED;
return ret;
}
-
- // We have a successor, take its latch
- localLatch = successorLatch;
- }
-
- // Slow path: we need to wait for the successor to completely propagate
- LOG.debug("{} waiting on successor latch", getIdentifier());
- try {
- localLatch.await();
- } catch (InterruptedException e) {
- LOG.warn("{} interrupted while waiting for latch", getIdentifier());
- throw Throwables.propagate(e);
}
- synchronized (this) {
- LOG.debug("{} reacquired lock", getIdentifier());
-
- final SealState local = sealed;
- Verify.verify(local == SealState.FLUSHED);
-
- return successor.directCommit();
- }
+ // We have had some interference with successor injection, wait for it to complete and defer to the successor.
+ return awaitSuccessor().directCommit();
}
final void canCommit(final VotingFuture<?> ret) {
- final CountDownLatch localLatch;
+ checkReadWrite();
+ checkSealed();
+ // Precludes startReconnect() from interfering with the fast path
synchronized (this) {
- final SealState local = checkSealed();
-
- // Fast path: no successor asserted
- if (successor == null) {
- Verify.verify(local == SealState.SEALED);
-
+ if (STATE_UPDATER.compareAndSet(this, SEALED, FLUSHED)) {
final TransactionRequest<?> req = Verify.verifyNotNull(commitRequest(true));
+
sendRequest(req, t -> {
if (t instanceof TransactionCanCommitSuccess) {
ret.voteYes();
} else if (t instanceof RequestFailure) {
- ret.voteNo(((RequestFailure<?, ?>) t).getCause());
+ ret.voteNo(((RequestFailure<?, ?>) t).getCause().unwrap());
} else {
- ret.voteNo(new IllegalStateException("Unhandled response " + t.getClass()));
+ ret.voteNo(unhandledResponseException(t));
}
recordSuccessfulRequest(req);
LOG.debug("Transaction {} canCommit completed", this);
});
- sealed = SealState.FLUSHED;
return;
}
-
- // We have a successor, take its latch
- localLatch = successorLatch;
- }
-
- // Slow path: we need to wait for the successor to completely propagate
- LOG.debug("{} waiting on successor latch", getIdentifier());
- try {
- localLatch.await();
- } catch (InterruptedException e) {
- LOG.warn("{} interrupted while waiting for latch", getIdentifier());
- throw Throwables.propagate(e);
}
- synchronized (this) {
- LOG.debug("{} reacquired lock", getIdentifier());
-
- final SealState local = sealed;
- Verify.verify(local == SealState.FLUSHED);
+ // We have had some interference with successor injection, wait for it to complete and defer to the successor.
+ awaitSuccessor().canCommit(ret);
+ }
- successor.canCommit(ret);
- }
+ private AbstractProxyTransaction awaitSuccessor() {
+ return getSuccessorState().await();
}
final void preCommit(final VotingFuture<?> ret) {
+ checkReadWrite();
checkSealed();
final TransactionRequest<?> req = new TransactionPreCommitRequest(getIdentifier(), nextSequence(),
if (t instanceof TransactionPreCommitSuccess) {
ret.voteYes();
} else if (t instanceof RequestFailure) {
- ret.voteNo(((RequestFailure<?, ?>) t).getCause());
+ ret.voteNo(((RequestFailure<?, ?>) t).getCause().unwrap());
} else {
- ret.voteNo(new IllegalStateException("Unhandled response " + t.getClass()));
+ ret.voteNo(unhandledResponseException(t));
}
- recordSuccessfulRequest(req);
- LOG.debug("Transaction {} preCommit completed", this);
+ onPreCommitComplete(req);
});
}
- void doCommit(final VotingFuture<?> ret) {
+ private void onPreCommitComplete(final TransactionRequest<?> req) {
+ /*
+ * The backend has agreed that the transaction has entered PRE_COMMIT phase, meaning it will be committed
+ * to storage after the timeout completes.
+ *
+ * All state has been replicated to the backend, hence we do not need to keep it around. Retain only
+ * the precommit request, so we know which request to use for resync.
+ */
+ LOG.debug("Transaction {} preCommit completed, clearing successfulRequests", this);
+ successfulRequests.clear();
+
+ // TODO: this works, but can contain some useless state (like batched operations). Create an empty
+ // equivalent of this request and store that.
+ recordSuccessfulRequest(req);
+ }
+
+ final void doCommit(final VotingFuture<?> ret) {
+ checkReadWrite();
checkSealed();
sendRequest(new TransactionDoCommitRequest(getIdentifier(), nextSequence(), localActor()), t -> {
if (t instanceof TransactionCommitSuccess) {
ret.voteYes();
} else if (t instanceof RequestFailure) {
- ret.voteNo(((RequestFailure<?, ?>) t).getCause());
+ ret.voteNo(((RequestFailure<?, ?>) t).getCause().unwrap());
} else {
- ret.voteNo(new IllegalStateException("Unhandled response " + t.getClass()));
+ ret.voteNo(unhandledResponseException(t));
}
LOG.debug("Transaction {} doCommit completed", this);
+
+ // Needed for ProxyHistory$Local data tree rebase points.
parent.completeTransaction(this);
+
+ enqueuePurge();
});
}
- final synchronized void startReconnect(final AbstractProxyTransaction successor) {
- Preconditions.checkState(this.successor == null);
- this.successor = Preconditions.checkNotNull(successor);
+ private void enqueuePurge() {
+ enqueuePurge(null);
+ }
- for (Object obj : successfulRequests) {
- if (obj instanceof TransactionRequest) {
- LOG.debug("Forwarding request {} to successor {}", obj, successor);
- successor.handleForwardedRemoteRequest((TransactionRequest<?>) obj, null);
- } else {
- Verify.verify(obj instanceof IncrementSequence);
- successor.incrementSequence(((IncrementSequence) obj).getDelta());
+ final void enqueuePurge(final Consumer<Response<?, ?>> callback) {
+ // Purge request are dispatched internally, hence should not wait
+ enqueuePurge(callback, parent.currentTime());
+ }
+
+ final void enqueuePurge(final Consumer<Response<?, ?>> callback, final long enqueuedTicks) {
+ LOG.debug("{}: initiating purge", this);
+
+ final State prev = state;
+ if (prev instanceof SuccessorState) {
+ ((SuccessorState) prev).setDone();
+ } else {
+ final boolean success = STATE_UPDATER.compareAndSet(this, prev, DONE);
+ if (!success) {
+ LOG.warn("{}: moved from state {} while we were purging it", this, prev);
}
}
- LOG.debug("{} replayed {} successful requests", getIdentifier(), successfulRequests.size());
+
successfulRequests.clear();
+ enqueueRequest(new TransactionPurgeRequest(getIdentifier(), nextSequence(), localActor()), resp -> {
+ LOG.debug("{}: purge completed", this);
+ parent.purgeTransaction(this);
+
+ if (callback != null) {
+ callback.accept(resp);
+ }
+ }, enqueuedTicks);
+ }
+
+ // Called with the connection unlocked
+ final synchronized void startReconnect() {
+ // At this point canCommit/directCommit are blocked, we assert a new successor state, retrieving the previous
+ // state. This method is called with the queue still unlocked.
+ final SuccessorState nextState = new SuccessorState();
+ final State prevState = STATE_UPDATER.getAndSet(this, nextState);
+
+ LOG.debug("Start reconnect of proxy {} previous state {}", this, prevState);
+ Verify.verify(!(prevState instanceof SuccessorState), "Proxy %s duplicate reconnect attempt after %s", this,
+ prevState);
+
+ // We have asserted a slow-path state, seal(), canCommit(), directCommit() are forced to slow paths, which will
+ // wait until we unblock nextState's latch before accessing state. Now we record prevState for later use and we
+ // are done.
+ nextState.setPrevState(prevState);
+ }
+
+ // Called with the connection locked
+ final void replayMessages(final ProxyHistory successorHistory, final Iterable<ConnectionEntry> enqueuedEntries) {
+ final SuccessorState local = getSuccessorState();
+ final State prevState = local.getPrevState();
+
+ final AbstractProxyTransaction successor = successorHistory.createTransactionProxy(getIdentifier(),
+ isSnapshotOnly(), local.isDone());
+ LOG.debug("{} created successor {}", this, successor);
+ local.setSuccessor(successor);
+
+ // Replay successful requests first
+ if (!successfulRequests.isEmpty()) {
+ // We need to find a good timestamp to use for successful requests, as we do not want to time them out
+ // nor create timing inconsistencies in the queue -- requests are expected to be ordered by their enqueue
+ // time. We will pick the time of the first entry available. If there is none, we will just use current
+ // time, as all other requests will get enqueued afterwards.
+ final ConnectionEntry firstInQueue = Iterables.getFirst(enqueuedEntries, null);
+ final long now = firstInQueue != null ? firstInQueue.getEnqueuedTicks() : parent.currentTime();
+
+ for (Object obj : successfulRequests) {
+ if (obj instanceof TransactionRequest) {
+ LOG.debug("Forwarding successful request {} to successor {}", obj, successor);
+ successor.doReplayRequest((TransactionRequest<?>) obj, resp -> { /*NOOP*/ }, now);
+ } else {
+ Verify.verify(obj instanceof IncrementSequence);
+ final IncrementSequence increment = (IncrementSequence) obj;
+ successor.doReplayRequest(new IncrementTransactionSequenceRequest(getIdentifier(),
+ increment.getSequence(), localActor(), isSnapshotOnly(),
+ increment.getDelta()), resp -> { /*NOOP*/ }, now);
+ LOG.debug("Incrementing sequence {} to successor {}", obj, successor);
+ }
+ }
+ LOG.debug("{} replayed {} successful requests", getIdentifier(), successfulRequests.size());
+ successfulRequests.clear();
+ }
+
+ // Now replay whatever is in the connection
+ final Iterator<ConnectionEntry> it = enqueuedEntries.iterator();
+ while (it.hasNext()) {
+ final ConnectionEntry e = it.next();
+ final Request<?, ?> req = e.getRequest();
+
+ if (getIdentifier().equals(req.getTarget())) {
+ Verify.verify(req instanceof TransactionRequest, "Unhandled request %s", req);
+ LOG.debug("Replaying queued request {} to successor {}", req, successor);
+ successor.doReplayRequest((TransactionRequest<?>) req, e.getCallback(), e.getEnqueuedTicks());
+ it.remove();
+ }
+ }
+
/*
- * Before releasing the lock we need to make sure that a call to seal() blocks until we have completed
- * finishConnect().
+ * Check the state at which we have started the reconnect attempt. State transitions triggered while we were
+ * reconnecting have been forced to slow paths, which will be unlocked once we unblock the state latch
+ * at the end of this method.
*/
- successorLatch = new CountDownLatch(1);
+ if (SEALED.equals(prevState)) {
+ LOG.debug("Proxy {} reconnected while being sealed, propagating state to successor {}", this, successor);
+ final long enqueuedTicks = parent.currentTime();
+ final java.util.Optional<ModifyTransactionRequest> optState = flushState();
+ if (optState.isPresent()) {
+ successor.handleReplayedRemoteRequest(optState.get(), null, enqueuedTicks);
+ }
+ if (successor.markSealed()) {
+ successor.sealAndSend(Optional.of(enqueuedTicks));
+ }
+ }
}
- final synchronized void finishReconnect() {
- Preconditions.checkState(successorLatch != null);
-
- if (sealed == SealState.SEALED) {
- /*
- * If this proxy is in the 'sealed, have not sent canCommit' state. If so, we need to forward current
- * leftover state to the successor now.
- */
- flushState(successor);
- successor.seal();
- sealed = SealState.FLUSHED;
+ /**
+ * Invoked from {@link #replayMessages(AbstractProxyTransaction, Iterable)} to have successor adopt an in-flight
+ * request.
+ *
+ * <p>
+ * Note: this method is invoked by the predecessor on the successor.
+ *
+ * @param request Request which needs to be forwarded
+ * @param callback Callback to be invoked once the request completes
+ * @param enqueuedTicks ticker-based time stamp when the request was enqueued
+ */
+ private void doReplayRequest(final TransactionRequest<?> request, final Consumer<Response<?, ?>> callback,
+ final long enqueuedTicks) {
+ if (request instanceof AbstractLocalTransactionRequest) {
+ handleReplayedLocalRequest((AbstractLocalTransactionRequest<?>) request, callback, enqueuedTicks);
+ } else {
+ handleReplayedRemoteRequest(request, callback, enqueuedTicks);
}
+ }
- // All done, release the latch, unblocking seal() and canCommit()
- successorLatch.countDown();
+ // Called with the connection locked
+ final void finishReconnect() {
+ final SuccessorState local = getSuccessorState();
+ LOG.debug("Finishing reconnect of proxy {}", this);
+
+ // All done, release the latch, unblocking seal() and canCommit() slow paths
+ local.finish();
}
/**
*
* @param request Request to be forwarded
* @param callback Original callback
- * @throws RequestException when the request is unhandled by the successor
*/
- final synchronized void replayRequest(final TransactionRequest<?> request,
- final Consumer<Response<?, ?>> callback) {
- Preconditions.checkState(successor != null, "%s does not have a successor set", this);
+ final void forwardRequest(final TransactionRequest<?> request, final Consumer<Response<?, ?>> callback) {
+ forwardToSuccessor(getSuccessorState().getSuccessor(), request, callback);
+ }
+ final void forwardToSuccessor(final AbstractProxyTransaction successor, final TransactionRequest<?> request,
+ final Consumer<Response<?, ?>> callback) {
if (successor instanceof LocalProxyTransaction) {
forwardToLocal((LocalProxyTransaction)successor, request, callback);
} else if (successor instanceof RemoteProxyTransaction) {
}
}
- abstract void doDelete(final YangInstanceIdentifier path);
+ final void replayRequest(final TransactionRequest<?> request, final Consumer<Response<?, ?>> callback,
+ final long enqueuedTicks) {
+ getSuccessorState().getSuccessor().doReplayRequest(request, callback, enqueuedTicks);
+ }
- abstract void doMerge(final YangInstanceIdentifier path, final NormalizedNode<?, ?> data);
+ abstract boolean isSnapshotOnly();
- abstract void doWrite(final YangInstanceIdentifier path, final NormalizedNode<?, ?> data);
+ abstract void doDelete(YangInstanceIdentifier path);
- abstract CheckedFuture<Boolean, ReadFailedException> doExists(final YangInstanceIdentifier path);
+ abstract void doMerge(YangInstanceIdentifier path, NormalizedNode<?, ?> data);
- abstract CheckedFuture<Optional<NormalizedNode<?, ?>>, ReadFailedException> doRead(
- final YangInstanceIdentifier path);
+ abstract void doWrite(YangInstanceIdentifier path, NormalizedNode<?, ?> data);
- abstract void doSeal();
+ abstract FluentFuture<Boolean> doExists(YangInstanceIdentifier path);
- abstract void doAbort();
+ abstract FluentFuture<Optional<NormalizedNode<?, ?>>> doRead(YangInstanceIdentifier path);
@GuardedBy("this")
- abstract void flushState(AbstractProxyTransaction successor);
+ abstract java.util.Optional<ModifyTransactionRequest> flushState();
+
+ abstract TransactionRequest<?> abortRequest();
abstract TransactionRequest<?> commitRequest(boolean coordinated);
/**
- * Invoked from {@link RemoteProxyTransaction} when it replays its successful requests to its successor. There is
- * no equivalent of this call from {@link LocalProxyTransaction} because it does not send a request until all
- * operations are packaged in the message.
+ * Replay a request originating in this proxy to a successor remote proxy.
+ */
+ abstract void forwardToRemote(RemoteProxyTransaction successor, TransactionRequest<?> request,
+ Consumer<Response<?, ?>> callback);
+
+ /**
+ * Replay a request originating in this proxy to a successor local proxy.
+ */
+ abstract void forwardToLocal(LocalProxyTransaction successor, TransactionRequest<?> request,
+ Consumer<Response<?, ?>> callback);
+
+ /**
+ * Invoked from {@link LocalProxyTransaction} when it replays its successful requests to its successor.
*
* <p>
* Note: this method is invoked by the predecessor on the successor.
*
* @param request Request which needs to be forwarded
* @param callback Callback to be invoked once the request completes
+ * @param enqueuedTicks Time stamp to use for enqueue time
*/
- abstract void handleForwardedRemoteRequest(TransactionRequest<?> request,
- @Nullable Consumer<Response<?, ?>> callback);
+ abstract void handleReplayedLocalRequest(AbstractLocalTransactionRequest<?> request,
+ @Nullable Consumer<Response<?, ?>> callback, long enqueuedTicks);
/**
- * Replay a request originating in this proxy to a successor remote proxy.
+ * Invoked from {@link RemoteProxyTransaction} when it replays its successful requests to its successor.
+ *
+ * <p>
+ * Note: this method is invoked by the predecessor on the successor.
+ *
+ * @param request Request which needs to be forwarded
+ * @param callback Callback to be invoked once the request completes
+ * @param enqueuedTicks Time stamp to use for enqueue time
*/
- abstract void forwardToRemote(RemoteProxyTransaction successor, TransactionRequest<?> request,
- Consumer<Response<?, ?>> callback);
+ abstract void handleReplayedRemoteRequest(TransactionRequest<?> request,
+ @Nullable Consumer<Response<?, ?>> callback, long enqueuedTicks);
- /**
- * Replay a request originating in this proxy to a successor local proxy.
- */
- abstract void forwardToLocal(LocalProxyTransaction successor, TransactionRequest<?> request,
- Consumer<Response<?, ?>> callback);
+ private static IllegalStateException unhandledResponseException(Response<?, ?> resp) {
+ return new IllegalStateException("Unhandled response " + resp.getClass());
+ }
+
+ @Override
+ public final String toString() {
+ return MoreObjects.toStringHelper(this).add("identifier", getIdentifier()).add("state", state).toString();
+ }
}