final InetSocketAddress serverAddr = InetSocketAddressUtil.getRandomLoopbackInetSocketAddress(port);
final BmpDispatcherImpl serverDispatcher = new BmpDispatcherImpl(new NioEventLoopGroup(), new NioEventLoopGroup(),
this.registry, this.sessionFactory);
- final ChannelFuture futureServer = serverDispatcher.createServer(serverAddr, this.slf, Optional.<KeyMapping>absent());
+ final ChannelFuture futureServer = serverDispatcher.createServer(serverAddr, this.slf, Optional.absent());
waitFutureComplete(futureServer);
final ChannelFuture channelFuture = dispatcher.createClient(InetSocketAddressUtil.getRandomLoopbackInetSocketAddress(0),
serverAddr);
this.registry, this.sessionFactory);
final ChannelFuture futureServer = dispatcher.createServer(new InetSocketAddress(InetAddresses.forString("0.0.0.0"), port));
waitFutureComplete(futureServer);
- final ChannelFuture channelFuture = serverDispatcher.createClient(InetSocketAddressUtil.getRandomLoopbackInetSocketAddress(port), this.slf, Optional.<KeyMapping>absent());
+ final ChannelFuture channelFuture = serverDispatcher.createClient(InetSocketAddressUtil.getRandomLoopbackInetSocketAddress(port), this.slf, Optional.absent());
waitFutureComplete(channelFuture);
final Channel channel = channelFuture.sync().channel();