* Dispatcher class for creating servers and clients. The idea is to first create servers and clients and the run the
* start method that will handle sockets in different thread.
*/
-@Deprecated
+@Deprecated(forRemoval = true)
public abstract class AbstractNetconfDispatcher<S extends NetconfSession, L extends NetconfSessionListener<? super S>> {
protected interface ChannelPipelineInitializer<C extends Channel, S extends NetconfSession> {
/**