.setConnectionStatus(up ? ConnectionStatus.Connected : ConnectionStatus.Connecting)
.setAvailableCapabilities(new AvailableCapabilitiesBuilder()
.setAvailableCapability(ImmutableList.<AvailableCapability>builder()
- .addAll(capabilities.getNonModuleBasedCapabilities())
- .addAll(capabilities.getResolvedCapabilities())
+ .addAll(capabilities.nonModuleBasedCapabilities())
+ .addAll(capabilities.resolvedCapabilities())
.build())
.build())
.setUnavailableCapabilities(new UnavailableCapabilitiesBuilder()
- .setUnavailableCapability(capabilities.getUnresolvedCapabilites().entrySet().stream()
+ .setUnavailableCapability(capabilities.unresolvedCapabilites().entrySet().stream()
.map(unresolved -> new UnavailableCapabilityBuilder()
// FIXME: better conversion than 'toString' ?
.setCapability(unresolved.getKey().toString())