* (exceeded message length leads to fragmentation of messages).
* @param idleTimeout Maximum idle time of web-socket session before the session is closed (milliseconds).
* @param heartbeatInterval Interval in milliseconds between sending of ping control frames.
- * @param useSSE when is {@code true} use SSE else use WS
*/
-public record StreamsConfiguration(int maximumFragmentLength, int idleTimeout, int heartbeatInterval, boolean useSSE) {
+public record StreamsConfiguration(int maximumFragmentLength, int idleTimeout, int heartbeatInterval) {
// FIXME: can this be 64KiB exactly? if so, maximumFragmentLength should become a Uint16 and validation should be
// pushed out to users
public static final int MAXIMUM_FRAGMENT_LENGTH_LIMIT = 65534;