Fix typo, start id should be 1.
Add Verify (time) before killing instance.
Refactor BuyCar (routed RPC) test: do not stop people register instance.
Change-Id: I9cd66c7a95b149c4db7d2e74b0cb7d77f0fa5caf
Signed-off-by: Luis Gomez <ecelgp@gmail.com>
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/people session=${session} verify=True iterations=${people_items}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/people session=${session} verify=True iterations=${people_items}
-Buy_Cars_After_0_Reboots_And_Verify
- [Documentation] Buy some cars on the test member.
+Buy_Cars_On_Leader_And_Verify
+ [Documentation] Buy some cars on the leader member.
${iter_start} = BuiltIn.Evaluate 0 * ${CARPEOPLE_ITEMS} + 1
${iter_start} = BuiltIn.Evaluate 0 * ${CARPEOPLE_ITEMS} + 1
- CarPeople.Buy_Several_Cars session=${buying_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
+ CarPeople.Buy_Several_Cars session=${car-people_leader_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
${total_iterations} = BuiltIn.Evaluate 1 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
${total_iterations} = BuiltIn.Evaluate 1 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
-Reboot_1
- [Documentation] Previous car-people Leader is rebooted (without persistence cleanup).
- ${index_to_reboot} = Collections.Remove_From_List ${list_to_reboot} 0
- ClusterManagement.Kill_Single_Member ${index_to_reboot} confirm=True
- ClusterManagement.Start_Single_Member ${index_to_reboot} wait_for_sync=True timeout=${MEMBER_START_TIMEOUT}
- BuiltIn.Wait_Until_Keyword_Succeeds 30s 2s ClusterManagement.Verify_Leader_Exists_For_Each_Shard shard_name_list=${SHARD_NAME_LIST} shard_type=config
-
-Buy_Cars_After_1_Reboots_And_Verify
- [Documentation] Buy some cars on the test member.
+Buy_Cars_On_Follower_And_Verify
+ [Documentation] Buy some cars on the first follower member.
${iter_start} = BuiltIn.Evaluate 1 * ${CARPEOPLE_ITEMS} + 1
${iter_start} = BuiltIn.Evaluate 1 * ${CARPEOPLE_ITEMS} + 1
- CarPeople.Buy_Several_Cars session=${buying_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
+ CarPeople.Buy_Several_Cars session=${car-people_first_follower_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
${total_iterations} = BuiltIn.Evaluate 2 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
${total_iterations} = BuiltIn.Evaluate 2 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
-Reboot_2
- [Documentation] Previous car-people Leader is rebooted (without persistence cleanup).
- ${index_to_reboot} = Collections.Remove_From_List ${list_to_reboot} 0
- ClusterManagement.Kill_Single_Member ${index_to_reboot} confirm=True
- ClusterManagement.Start_Single_Member ${index_to_reboot} wait_for_sync=True timeout=${MEMBER_START_TIMEOUT}
+Reboot_People_Leader
+ [Documentation] Previous people Leader is rebooted. We should never stop the people first follower, this is where people are registered.
+ ClusterManagement.Kill_Single_Member ${people_leader_index} confirm=True
+ ClusterManagement.Start_Single_Member ${people_leader_index} wait_for_sync=True timeout=${MEMBER_START_TIMEOUT}
BuiltIn.Wait_Until_Keyword_Succeeds 30s 2s ClusterManagement.Verify_Leader_Exists_For_Each_Shard shard_name_list=${SHARD_NAME_LIST} shard_type=config
BuiltIn.Wait_Until_Keyword_Succeeds 30s 2s ClusterManagement.Verify_Leader_Exists_For_Each_Shard shard_name_list=${SHARD_NAME_LIST} shard_type=config
-Buy_Cars_After_2_Reboots_And_Verify
- [Documentation] Buy some cars on the test member.
+Buy_Cars_On_Leader_After_Reboot_And_Verify
+ [Documentation] Buy some cars on the leader member.
${iter_start} = BuiltIn.Evaluate 2 * ${CARPEOPLE_ITEMS} + 1
${iter_start} = BuiltIn.Evaluate 2 * ${CARPEOPLE_ITEMS} + 1
- CarPeople.Buy_Several_Cars session=${buying_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
+ CarPeople.Buy_Several_Cars session=${car-people_leader_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
${total_iterations} = BuiltIn.Evaluate 3 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
${total_iterations} = BuiltIn.Evaluate 3 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
-Reboot_3
- [Documentation] Previous car-people Leader is rebooted (without persistence cleanup).
- ${index_to_reboot} = Collections.Remove_From_List ${list_to_reboot} 0
- ClusterManagement.Kill_Single_Member ${index_to_reboot} confirm=True
- ClusterManagement.Start_Single_Member ${index_to_reboot} wait_for_sync=True timeout=${MEMBER_START_TIMEOUT}
- BuiltIn.Wait_Until_Keyword_Succeeds 30s 2s ClusterManagement.Verify_Leader_Exists_For_Each_Shard shard_name_list=${SHARD_NAME_LIST} shard_type=config
-
-Buy_Cars_After_3_Reboots_And_Verify
- [Documentation] Buy some cars on the test member.
+Buy_Cars_On_Follower_After_Reboot_And_Verify
+ [Documentation] Buy some cars on the first follower member.
${iter_start} = BuiltIn.Evaluate 3 * ${CARPEOPLE_ITEMS} + 1
${iter_start} = BuiltIn.Evaluate 3 * ${CARPEOPLE_ITEMS} + 1
- CarPeople.Buy_Several_Cars session=${buying_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
+ CarPeople.Buy_Several_Cars session=${car-people_first_follower_session} iterations=${CARPEOPLE_ITEMS} iter_start=${iter_start}
${total_iterations} = BuiltIn.Evaluate 4 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
Delete_All_CarPeople
[Documentation] DELETE car-people container. No verification beyond http status.
${total_iterations} = BuiltIn.Evaluate 4 * ${CARPEOPLE_ITEMS}
: FOR ${session} IN @{ClusterManagement__session_list}
\ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/car-people session=${session} verify=True iterations=${total_iterations}
Delete_All_CarPeople
[Documentation] DELETE car-people container. No verification beyond http status.
- TemplatedRequests.Delete_Templated folder=${VAR_DIR}/car-people session=${buying_session}
+ TemplatedRequests.Delete_Templated folder=${VAR_DIR}/car-people session=${car-people_leader_session}
Delete_All_People
[Documentation] DELETE people container. No verification beyond http status.
Delete_All_People
[Documentation] DELETE people container. No verification beyond http status.
${leader_list} = BuiltIn.Create_List ${car-people_leader_index}
${reboot_list} = Collections.Combine_Lists ${leader_list} ${car-people_follower_indices}
BuiltIn.Set_Suite_Variable \${list_to_reboot} ${reboot_list}
${leader_list} = BuiltIn.Create_List ${car-people_leader_index}
${reboot_list} = Collections.Combine_Lists ${leader_list} ${car-people_follower_indices}
BuiltIn.Set_Suite_Variable \${list_to_reboot} ${reboot_list}
- BuiltIn.Set_Suite_Variable \${buying_session} ${car-people_leader_session}
${VAR_DIR} ${CURDIR}/../../../variables/carpeople/crud
*** Test Cases ***
${VAR_DIR} ${CURDIR}/../../../variables/carpeople/crud
*** Test Cases ***
-Add_Original_Cars_On_Old_Leader
+Add_Original_Cars_On_Old_Leader_And_Verify
[Documentation] Add initial cars on car Leader.
TemplatedRequests.Put_As_Json_Templated folder=${VAR_DIR}/cars session=${car_leader_session} iterations=${CAR_ITEMS} iter_start=${ORIGINAL_START_I}
[Documentation] Add initial cars on car Leader.
TemplatedRequests.Put_As_Json_Templated folder=${VAR_DIR}/cars session=${car_leader_session} iterations=${CAR_ITEMS} iter_start=${ORIGINAL_START_I}
+ : FOR ${session} IN @{ClusterManagement__session_list}
+ \ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/cars session=${session} verify=True iterations=${CAR_ITEMS} iter_start=${ORIGINAL_START_I}
Kill_Original_Car_Leader
[Documentation] Kill the car Leader to cause a new leader to get elected.
Kill_Original_Car_Leader
[Documentation] Kill the car Leader to cause a new leader to get elected.
${VAR_DIR} ${CURDIR}/../../../variables/carpeople/crud
*** Test Cases ***
${VAR_DIR} ${CURDIR}/../../../variables/carpeople/crud
*** Test Cases ***
+Add_Cars_On_Leader_And_Verify
[Documentation] Single big PUT to datastore to add cars to car Leader.
TemplatedRequests.Put_As_Json_Templated folder=${VAR_DIR}/cars session=${car_leader_session} iterations=${CAR_ITEMS}
[Documentation] Single big PUT to datastore to add cars to car Leader.
TemplatedRequests.Put_As_Json_Templated folder=${VAR_DIR}/cars session=${car_leader_session} iterations=${CAR_ITEMS}
+ : FOR ${session} IN @{ClusterManagement__session_list}
+ \ TemplatedRequests.Get_As_Json_Templated folder=${VAR_DIR}/cars session=${session} verify=True iterations=${CAR_ITEMS}
Kill_All_Members
[Documentation] Kill all controllers.
Kill_All_Members
[Documentation] Kill all controllers.
Buy_Cars_On_Followers
[Documentation] On each Follower buy corresponding ID segment of cars in buy-car loop.
Buy_Cars_On_Followers
[Documentation] On each Follower buy corresponding ID segment of cars in buy-car loop.
- ${start_id} = BuiltIn.Set_Variable 0
+ ${start_id} = BuiltIn.Set_Variable 1
: FOR ${session} IN @{car-people_follower_sessions}
\ CarPeople.Buy_Several_Cars session=${session} iterations=${items_per_follower} iter_start=${start_id}
\ ${start_id} = BuiltIn.Evaluate ${start_id} + ${items_per_follower}
: FOR ${session} IN @{car-people_follower_sessions}
\ CarPeople.Buy_Several_Cars session=${session} iterations=${items_per_follower} iter_start=${start_id}
\ ${start_id} = BuiltIn.Evaluate ${start_id} + ${items_per_follower}