2 * Copyright (c) 2014 Cisco Systems, Inc. and others. All rights reserved.
4 * This program and the accompanying materials are made available under the
5 * terms of the Eclipse Public License v1.0 which accompanies this distribution,
6 * and is available at http://www.eclipse.org/legal/epl-v10.html
9 package org.opendaylight.controller.cluster.raft.behaviors;
11 import akka.actor.ActorRef;
12 import akka.actor.ActorSelection;
13 import akka.actor.Cancellable;
14 import com.google.common.base.Preconditions;
15 import org.opendaylight.controller.cluster.raft.FollowerLogInformation;
16 import org.opendaylight.controller.cluster.raft.FollowerLogInformationImpl;
17 import org.opendaylight.controller.cluster.raft.RaftActorContext;
18 import org.opendaylight.controller.cluster.raft.RaftState;
19 import org.opendaylight.controller.cluster.raft.internal.messages.SendHeartBeat;
20 import org.opendaylight.controller.cluster.raft.messages.AppendEntries;
21 import org.opendaylight.controller.cluster.raft.messages.AppendEntriesReply;
22 import org.opendaylight.controller.cluster.raft.messages.RequestVoteReply;
23 import scala.concurrent.duration.FiniteDuration;
25 import java.util.Collections;
26 import java.util.HashMap;
27 import java.util.List;
29 import java.util.concurrent.TimeUnit;
30 import java.util.concurrent.atomic.AtomicLong;
33 * The behavior of a RaftActor when it is in the Leader state
37 * <li> Upon election: send initial empty AppendEntries RPCs
38 * (heartbeat) to each server; repeat during idle periods to
39 * prevent election timeouts (§5.2)
40 * <li> If command received from client: append entry to local log,
41 * respond after entry applied to state machine (§5.3)
42 * <li> If last log index ≥ nextIndex for a follower: send
43 * AppendEntries RPC with log entries starting at nextIndex
45 * <li> If successful: update nextIndex and matchIndex for
47 * <li> If AppendEntries fails because of log inconsistency:
48 * decrement nextIndex and retry (§5.3)
50 * <li> If there exists an N such that N > commitIndex, a majority
51 * of matchIndex[i] ≥ N, and log[N].term == currentTerm:
52 * set commitIndex = N (§5.3, §5.4).
54 public class Leader extends AbstractRaftActorBehavior {
57 * The interval at which a heart beat message will be sent to the remote
60 * Since this is set to 100 milliseconds the Election timeout should be
61 * at least 200 milliseconds
63 public static final FiniteDuration HEART_BEAT_INTERVAL =
64 new FiniteDuration(100, TimeUnit.MILLISECONDS);
66 private final Map<String, FollowerLogInformation> followerToLog =
69 private final Map<String, ActorSelection> followerToActor = new HashMap<>();
71 private Cancellable heartbeatCancel = null;
73 public Leader(RaftActorContext context, List<String> followePaths) {
76 for (String followerPath : followePaths) {
77 FollowerLogInformation followerLogInformation =
78 new FollowerLogInformationImpl(followerPath,
82 followerToActor.put(followerPath,
83 context.actorSelection(followerLogInformation.getId()));
84 followerToLog.put(followerPath, followerLogInformation);
88 // Immediately schedule a heartbeat
89 // Upon election: send initial empty AppendEntries RPCs
90 // (heartbeat) to each server; repeat during idle periods to
91 // prevent election timeouts (§5.2)
92 scheduleHeartBeat(new FiniteDuration(0, TimeUnit.SECONDS));
97 @Override protected RaftState handleAppendEntries(ActorRef sender,
98 AppendEntries appendEntries, RaftState suggestedState) {
99 return suggestedState;
102 @Override protected RaftState handleAppendEntriesReply(ActorRef sender,
103 AppendEntriesReply appendEntriesReply, RaftState suggestedState) {
104 return suggestedState;
107 @Override protected RaftState handleRequestVoteReply(ActorRef sender,
108 RequestVoteReply requestVoteReply, RaftState suggestedState) {
109 return suggestedState;
112 @Override protected RaftState state() {
113 return RaftState.Leader;
116 @Override public RaftState handleMessage(ActorRef sender, Object message) {
117 Preconditions.checkNotNull(sender, "sender should not be null");
119 scheduleHeartBeat(HEART_BEAT_INTERVAL);
121 if (message instanceof SendHeartBeat) {
122 for (ActorSelection follower : followerToActor.values()) {
123 follower.tell(new AppendEntries(
124 context.getTermInformation().getCurrentTerm(),
126 context.getReplicatedLog().last().getIndex(),
127 context.getReplicatedLog().last().getTerm(),
128 Collections.EMPTY_LIST, context.getCommitIndex()),
133 return super.handleMessage(sender, message);
136 private void scheduleHeartBeat(FiniteDuration interval) {
137 if (heartbeatCancel != null && !heartbeatCancel.isCancelled()) {
138 heartbeatCancel.cancel();
141 // Schedule a heartbeat. When the scheduler triggers a SendHeartbeat
142 // message is sent to itself.
143 // Scheduling the heartbeat only once here because heartbeats do not
144 // need to be sent if there are other messages being sent to the remote
147 context.getActorSystem().scheduler().scheduleOnce(interval,
148 context.getActor(), new SendHeartBeat(),
149 context.getActorSystem().dispatcher(), context.getActor());