/* * Copyright (c) 2016 Cisco Systems, Inc. and others. All rights reserved. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v1.0 which accompanies this distribution, * and is available at http://www.eclipse.org/legal/epl-v10.html */ package org.opendaylight.controller.cluster.access.client; import akka.actor.ActorRef; import com.google.common.annotations.VisibleForTesting; import com.google.common.base.Preconditions; import com.google.common.base.Verify; import edu.umd.cs.findbugs.annotations.SuppressFBWarnings; import java.util.ArrayDeque; import java.util.Optional; import java.util.Queue; import java.util.concurrent.TimeUnit; import java.util.function.Consumer; import javax.annotation.Nonnull; import javax.annotation.concurrent.GuardedBy; import javax.annotation.concurrent.NotThreadSafe; import org.opendaylight.controller.cluster.access.concepts.Request; import org.opendaylight.controller.cluster.access.concepts.RequestException; import org.opendaylight.controller.cluster.access.concepts.Response; import org.opendaylight.controller.cluster.access.concepts.ResponseEnvelope; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import scala.concurrent.duration.FiniteDuration; /** * Base class for a connection to the backend. Responsible to queueing and dispatch of requests toward the backend. * Can be in three conceptual states: Connecting, Connected and Reconnecting, which are represented by public final * classes exposed from this package. * * @author Robert Varga */ @NotThreadSafe public abstract class AbstractClientConnection { private static final Logger LOG = LoggerFactory.getLogger(AbstractClientConnection.class); // Keep these constants in nanoseconds, as that prevents unnecessary conversions in the fast path @VisibleForTesting static final long NO_PROGRESS_TIMEOUT_NANOS = TimeUnit.MINUTES.toNanos(15); @VisibleForTesting static final long REQUEST_TIMEOUT_NANOS = TimeUnit.SECONDS.toNanos(30); private final Queue pending; private final ClientActorContext context; private final Long cookie; private volatile ReconnectForwarder successor; private volatile RequestException poisoned; private long lastProgress; private AbstractClientConnection(final ClientActorContext context, final Long cookie, final Queue pending) { this.context = Preconditions.checkNotNull(context); this.cookie = Preconditions.checkNotNull(cookie); this.pending = Preconditions.checkNotNull(pending); this.lastProgress = readTime(); } // Do not allow subclassing outside of this package AbstractClientConnection(final ClientActorContext context, final Long cookie) { this(context, cookie, new ArrayDeque<>(1)); } // Do not allow subclassing outside of this package AbstractClientConnection(final AbstractClientConnection oldConnection) { this(oldConnection.context, oldConnection.cookie, oldConnection.pending); } public final ClientActorContext context() { return context; } public final @Nonnull Long cookie() { return cookie; } public final ActorRef localActor() { return context.self(); } final long readTime() { return context.ticker().read(); } final Queue pending() { return pending; } /** * Send a request to the backend and invoke a specified callback when it finishes. This method is safe to invoke * from any thread. * * @param request Request to send * @param callback Callback to invoke */ public final void sendRequest(final Request request, final Consumer> callback) { Preconditions.checkState(poisoned == null, "Connection %s has been poisoned", this); final ReconnectForwarder beforeQueue = successor; final ConnectionEntry entry = new ConnectionEntry(request, callback, readTime()); if (beforeQueue != null) { LOG.trace("Forwarding entry {} from {} to {}", entry, this, beforeQueue); beforeQueue.forwardEntry(entry); return; } enqueueEntry(entry); final ReconnectForwarder afterQueue = successor; if (afterQueue != null) { synchronized (this) { spliceToSuccessor(afterQueue); } } } public final synchronized void setForwarder(final ReconnectForwarder forwarder) { Verify.verify(successor == null, "Successor {} already set on connection {}", successor, this); successor = Preconditions.checkNotNull(forwarder); LOG.debug("Connection {} superseded by {}, splicing queue", this, successor); spliceToSuccessor(forwarder); } public abstract Optional getBackendInfo(); @GuardedBy("this") void spliceToSuccessor(final ReconnectForwarder successor) { ConnectionEntry entry = pending.poll(); while (entry != null) { successor.forwardEntry(entry); entry = pending.poll(); } } final ConnectionEntry dequeEntry() { lastProgress = readTime(); return pending.poll(); } void enqueueEntry(final ConnectionEntry entry) { pending.add(entry); } /** * Schedule a timer to fire on the actor thread after a delay. * * @param delay Delay, in nanoseconds */ private void scheduleTimer(final FiniteDuration delay) { LOG.debug("{}: scheduling timeout in {}", context.persistenceId(), delay); context.executeInActor(this::runTimer, delay); } /** * Check this queue for timeout and initiate reconnection if that happened. If the queue has not made progress * in {@link #NO_PROGRESS_TIMEOUT_NANOS} nanoseconds, it will be aborted. * * @param current Current behavior * @return Next behavior to use */ @VisibleForTesting final ClientActorBehavior runTimer(final ClientActorBehavior current) { final long now = readTime(); if (!isEmpty()) { final long ticksSinceProgress = now - lastProgress; if (ticksSinceProgress >= NO_PROGRESS_TIMEOUT_NANOS) { LOG.error("Queue {} has not seen progress in {} seconds, failing all requests", this, TimeUnit.NANOSECONDS.toSeconds(ticksSinceProgress)); poison(new NoProgressException(ticksSinceProgress)); current.removeConnection(this); return current; } } // Requests are always scheduled in sequence, hence checking for timeout is relatively straightforward. // Note we use also inquire about the delay, so we can re-schedule if needed, hence the unusual tri-state // return convention. final Optional delay = checkTimeout(now); if (delay == null) { // We have timed out. There is no point in scheduling a timer return reconnectConnection(current); } if (delay.isPresent()) { // If there is new delay, schedule a timer scheduleTimer(delay.get()); } return current; } boolean isEmpty() { return pending.isEmpty(); } /* * We are using tri-state return here to indicate one of three conditions: * - if there is no timeout to schedule, return Optional.empty() * - if there is a timeout to schedule, return a non-empty optional * - if this connections has timed out, return null */ @SuppressFBWarnings(value = "NP_OPTIONAL_RETURN_NULL", justification = "Returning null Optional is documented in the API contract.") final Optional checkTimeout(final ConnectionEntry head, final long now) { if (head == null) { return Optional.empty(); } final long delay = head.getEnqueuedTicks() - now + REQUEST_TIMEOUT_NANOS; if (delay <= 0) { LOG.debug("Connection {} timed out", this); return null; } return Optional.of(FiniteDuration.apply(delay, TimeUnit.NANOSECONDS)); } /* * We are using tri-state return here to indicate one of three conditions: * - if there is no timeout to schedule, return Optional.empty() * - if there is a timeout to schedule, return a non-empty optional * - if this connections has timed out, return null */ @SuppressFBWarnings(value = "NP_OPTIONAL_RETURN_NULL", justification = "Returning null Optional is documented in the API contract.") Optional checkTimeout(final long now) { return checkTimeout(pending.peek(), now); } static void poisonQueue(final Queue queue, final RequestException cause) { for (ConnectionEntry e : queue) { final Request request = e.getRequest(); LOG.trace("Poisoning request {}", request, cause); e.complete(request.toRequestFailure(cause)); } queue.clear(); } void poison(final RequestException cause) { poisoned = cause; poisonQueue(pending, cause); } @VisibleForTesting final RequestException poisoned() { return poisoned; } abstract ClientActorBehavior reconnectConnection(ClientActorBehavior current); abstract void receiveResponse(final ResponseEnvelope envelope); }