/* * Copyright (c) 2016 Cisco Systems, Inc. and others. All rights reserved. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v1.0 which accompanies this distribution, * and is available at http://www.eclipse.org/legal/epl-v10.html */ package org.opendaylight.controller.cluster.access.client; import akka.actor.ActorRef; import com.google.common.annotations.VisibleForTesting; import com.google.common.base.Preconditions; import edu.umd.cs.findbugs.annotations.SuppressFBWarnings; import java.util.Optional; import java.util.concurrent.TimeUnit; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; import java.util.function.Consumer; import javax.annotation.Nonnull; import javax.annotation.concurrent.GuardedBy; import javax.annotation.concurrent.NotThreadSafe; import org.opendaylight.controller.cluster.access.concepts.Request; import org.opendaylight.controller.cluster.access.concepts.RequestException; import org.opendaylight.controller.cluster.access.concepts.Response; import org.opendaylight.controller.cluster.access.concepts.ResponseEnvelope; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import scala.concurrent.duration.FiniteDuration; /** * Base class for a connection to the backend. Responsible to queueing and dispatch of requests toward the backend. * Can be in three conceptual states: Connecting, Connected and Reconnecting, which are represented by public final * classes exposed from this package. * * @author Robert Varga */ @NotThreadSafe public abstract class AbstractClientConnection { private static final Logger LOG = LoggerFactory.getLogger(AbstractClientConnection.class); // Keep these constants in nanoseconds, as that prevents unnecessary conversions in the fast path @VisibleForTesting static final long NO_PROGRESS_TIMEOUT_NANOS = TimeUnit.MINUTES.toNanos(15); @VisibleForTesting static final long REQUEST_TIMEOUT_NANOS = TimeUnit.SECONDS.toNanos(30); private final Lock lock = new ReentrantLock(); private final ClientActorContext context; @GuardedBy("lock") private final TransmitQueue queue; private final Long cookie; private volatile RequestException poisoned; private long lastProgress; // Do not allow subclassing outside of this package AbstractClientConnection(final ClientActorContext context, final Long cookie, final TransmitQueue queue) { this.context = Preconditions.checkNotNull(context); this.cookie = Preconditions.checkNotNull(cookie); this.queue = Preconditions.checkNotNull(queue); this.lastProgress = readTime(); } // Do not allow subclassing outside of this package AbstractClientConnection(final AbstractClientConnection oldConnection) { this.context = oldConnection.context; this.cookie = oldConnection.cookie; this.lastProgress = oldConnection.lastProgress; this.queue = new TransmitQueue.Halted(); } public final ClientActorContext context() { return context; } public final @Nonnull Long cookie() { return cookie; } public final ActorRef localActor() { return context.self(); } /** * Send a request to the backend and invoke a specified callback when it finishes. This method is safe to invoke * from any thread. * * @param request Request to send * @param callback Callback to invoke */ public final void sendRequest(final Request request, final Consumer> callback) { final RequestException maybePoison = poisoned; if (maybePoison != null) { throw new IllegalStateException("Connection " + this + " has been poisoned", maybePoison); } final ConnectionEntry entry = new ConnectionEntry(request, callback, readTime()); lock.lock(); try { queue.enqueue(entry, entry.getEnqueuedTicks()); } finally { lock.unlock(); } } public abstract Optional getBackendInfo(); final Iterable startReplay() { lock.lock(); return queue.asIterable(); } @GuardedBy("lock") final void finishReplay(final ReconnectForwarder forwarder) { queue.setForwarder(forwarder, readTime()); lock.unlock(); } @GuardedBy("lock") final void setForwarder(final ReconnectForwarder forwarder) { queue.setForwarder(forwarder, readTime()); } @GuardedBy("lock") abstract ClientActorBehavior reconnectConnection(ClientActorBehavior current); private long readTime() { return context.ticker().read(); } final void enqueueEntry(final ConnectionEntry entry, final long now) { lock.lock(); try { queue.enqueue(entry, now); } finally { lock.unlock(); } } /** * Schedule a timer to fire on the actor thread after a delay. * * @param delay Delay, in nanoseconds */ private void scheduleTimer(final FiniteDuration delay) { LOG.debug("{}: scheduling timeout in {}", context.persistenceId(), delay); context.executeInActor(this::runTimer, delay); } /** * Check this queue for timeout and initiate reconnection if that happened. If the queue has not made progress * in {@link #NO_PROGRESS_TIMEOUT_NANOS} nanoseconds, it will be aborted. * * @param current Current behavior * @return Next behavior to use */ @VisibleForTesting final ClientActorBehavior runTimer(final ClientActorBehavior current) { final Optional delay; lock.lock(); try { final long now = readTime(); if (!queue.isEmpty()) { final long ticksSinceProgress = now - lastProgress; if (ticksSinceProgress >= NO_PROGRESS_TIMEOUT_NANOS) { LOG.error("Queue {} has not seen progress in {} seconds, failing all requests", this, TimeUnit.NANOSECONDS.toSeconds(ticksSinceProgress)); lockedPoison(new NoProgressException(ticksSinceProgress)); current.removeConnection(this); return current; } } // Requests are always scheduled in sequence, hence checking for timeout is relatively straightforward. // Note we use also inquire about the delay, so we can re-schedule if needed, hence the unusual tri-state // return convention. delay = lockedCheckTimeout(now); if (delay == null) { // We have timed out. There is no point in scheduling a timer return reconnectConnection(current); } } finally { lock.unlock(); } if (delay.isPresent()) { // If there is new delay, schedule a timer scheduleTimer(delay.get()); } return current; } @VisibleForTesting final Optional checkTimeout(final long now) { lock.lock(); try { return lockedCheckTimeout(now); } finally { lock.unlock(); } } /* * We are using tri-state return here to indicate one of three conditions: * - if there is no timeout to schedule, return Optional.empty() * - if there is a timeout to schedule, return a non-empty optional * - if this connections has timed out, return null */ @SuppressFBWarnings(value = "NP_OPTIONAL_RETURN_NULL", justification = "Returning null Optional is documented in the API contract.") @GuardedBy("lock") private Optional lockedCheckTimeout(final long now) { final ConnectionEntry head = queue.peek(); if (head == null) { return Optional.empty(); } final long delay = head.getEnqueuedTicks() - now + REQUEST_TIMEOUT_NANOS; if (delay <= 0) { LOG.debug("Connection {} timed out", this); return null; } return Optional.of(FiniteDuration.apply(delay, TimeUnit.NANOSECONDS)); } final void poison(final RequestException cause) { lock.lock(); try { lockedPoison(cause); } finally { lock.unlock(); } } @GuardedBy("lock") private void lockedPoison(final RequestException cause) { poisoned = cause; queue.poison(cause); } @VisibleForTesting final RequestException poisoned() { return poisoned; } final void receiveResponse(final ResponseEnvelope envelope) { final long now = readTime(); lock.lock(); try { queue.complete(envelope, now); } finally { lock.unlock(); } lastProgress = readTime(); } }