# This file specifies property settings for the clustered data store to control its behavior. A # property may be applied to every data store type ("config" and "operational") or can be customized # differently for each data store type by prefixing the data store type + '.'. For example, specifying # the "shard-election-timeout-factor" property would be applied to both data stores whereas specifying # "operational.shard-election-timeout-factor" would only apply to the "operational" data store. Similarly, # specifying "config.shard-election-timeout-factor" would only apply to the "config" data store. # Overall flexibility goes even further, as these overrides can also be combined with per-shard specification, # so that you can also use: # . # .. # for example: # topology.shard-election-timeout-factor=2 # override both config/operational for topology shard # config.topology.shard-election-timeout-factor=5 # override config for topology shard # operational.topology.shard-election-timeout-factor=7 # override operational for topology shard # # The multiplication factor to be used to determine shard election timeout. The shard election timeout # is determined by multiplying shardHeartbeatIntervalInMillis with the shardElectionTimeoutFactor. shard-election-timeout-factor=20 # The interval at which a shard will send a heart beat message to its remote shard. #shard-heartbeat-interval-in-millis=500 # The amount by which to divide election timeout in case of a candidate. This serves as a counter-balance # to shard-election-timeout-factor. The default value is 1, i.e. election timeout is the same in all # situations. #shard-candidate-election-timeout-divisor=1 # The maximum amount of time to wait for a shard to elect a leader before failing an operation (eg transaction create). #shard-leader-election-timeout-in-seconds=30 # Enable or disable data persistence. #persistent=true # Disable persistence for the operational data store by default. operational.persistent=false # The maximum amount of time a shard transaction can be idle without receiving any messages before it self-destructs. #shard-transaction-idle-timeout-in-minutes=10 # The maximum amount of time a shard transaction three-phase commit can be idle without receiving the # next messages before it aborts the transaction. #shard-transaction-commit-timeout-in-seconds=30 # The maximum allowed capacity for each shard's transaction commit queue. #shard-transaction-commit-queue-capacity=20000 # The maximum amount of time to wait for a shard to initialize from persistence on startup before # failing an operation (eg transaction create and change listener registration). #shard-initialization-timeout-in-seconds=300 # The minimum number of entries to be present in the in-memory journal log before a snapshot is to be taken. #shard-snapshot-batch-count=20000 # The percentage of Runtime.totalMemory() used by the in-memory journal log before a snapshot is to be taken. #shard-snapshot-data-threshold-percentage=12 # The interval at which the leader of the shard will check if its majority followers are active and # term itself as isolated. #shard-isolated-leader-check-interval-in-millis=5000 # The number of transaction modification operations (put, merge, delete) to batch before sending to the # shard transaction actor. Batching improves performance as less modifications messages are sent to the # actor and thus lessens the chance that the transaction actor's mailbox queue could get full. #shard-batched-modification-count=1000 # The maximum amount of time for akka operations (remote or local) to complete before failing. #operation-timeout-in-seconds=5 # The initial number of transactions per second that are allowed before the data store should begin # applying back pressure. This number is only used as an initial guidance, subsequently the datastore # measures the latency for a commit and auto-adjusts the rate limit. #transaction-creation-initial-rate-limit=100 # The maximum thread pool size for each shard's data store data change notification executor. #max-shard-data-change-executor-pool-size=20 # The maximum queue size for each shard's data store data change notification executor. #max-shard-data-change-executor-queue-size=1000 # The maximum queue size for each shard's data store data change listener. #max-shard-data-change-listener-queue-size=1000 # The maximum queue size for each shard's data store executor. #max-shard-data-store-executor-queue-size=5000 # A fully qualified java class name. The class should implement # org.opendaylight.controller.cluster.raft.policy.RaftPolicy. This java class should be # accessible to the distributed data store OSGi module so that it can be dynamically loaded via # reflection. For now let's assume that these classes to customize raft behaviors should be # present in the distributed data store module itself. If this property is set to a class which # cannot be found then the default raft policy will be applied #custom-raft-policy-implementation= # When fragmenting messages thru the akka remoting framework, this is the maximum size in bytes # for a message slice. #maximum-message-slice-size=20480000 # Enable tell-based protocol between frontend (applications) and backend (shards). Using this protocol # should avoid AskTimeoutExceptions seen under heavy load. Defaults to false (use ask-based protocol). #use-tell-based-protocol=true # Tune the maximum number of entries a follower is allowed to lag behind the leader before it is # considered out-of-sync. This flag may require tuning in face of a large number of small transactions. #sync-index-threshold=10 # Record new transaction allocation stack trace, useful for debugging. This makes the log include # the stack trace of the creator of the Tx when there is an exception when the transaction is submitted # (e.g. for a failed validation). Defaults to false due to performance impact. #transaction-debug-context-enabled=true # Multiplicator of shard-leader-election-timeout-in-seconds for the purposes of initial datastore # convergence. Each frontend datastore instance will wait specified amount of time before becoming # exposed as a service. A value of 0 indicates waiting forever. Defaults to 3. initial-settle-timeout-multiplier=3