/* * Copyright (c) 2017 Cisco Systems, Inc. and others. All rights reserved. * * This program and the accompanying materials are made available under the * terms of the Eclipse Public License v1.0 which accompanies this distribution, * and is available at http://www.eclipse.org/legal/epl-v10.html */ package org.opendaylight.controller.cluster.sharding; import static akka.actor.ActorRef.noSender; import akka.actor.ActorRef; import akka.actor.Status; import javax.annotation.Nullable; import javax.annotation.concurrent.NotThreadSafe; /** * Base class for lookup tasks. Lookup tasks are supposed to run repeatedly * until successful lookup or maximum retries are hit. */ @NotThreadSafe abstract class LookupTask implements Runnable { private final int maxRetries; private final ActorRef replyTo; private int retries = 0; LookupTask(final ActorRef replyTo, final int maxRetries) { this.replyTo = replyTo; this.maxRetries = maxRetries; } abstract void reschedule(int retries); void tryReschedule(@Nullable final Throwable throwable) { if (retries <= maxRetries) { retries++; reschedule(retries); } else { fail(throwable); } } void fail(@Nullable final Throwable throwable) { if (throwable == null) { replyTo.tell(new Status.Failure( new DOMDataTreeShardCreationFailedException("Unable to find the backend shard." + "Failing..")), noSender()); } else { replyTo.tell(new Status.Failure( new DOMDataTreeShardCreationFailedException("Unable to find the backend shard." + "Failing..", throwable)), noSender()); } } }