Fixed Sanity Test to only accept bundles being RESOLVED if they are fragments
[controller.git] / opendaylight / distribution / sanitytest / src / main / java / org / opendaylight / controller / sanitytest / internal / Activator.java
index 262884fa3545ba5e8ac9ee91eb720b86e609c8f7..c27cd07a7e7673e6dd147d46744cc4665da131e8 100644 (file)
@@ -1,10 +1,13 @@
 package org.opendaylight.controller.sanitytest.internal;
 
-import org.osgi.framework.*;
-
 import java.util.Timer;
 import java.util.TimerTask;
 
+import org.osgi.framework.Bundle;
+import org.osgi.framework.BundleActivator;
+import org.osgi.framework.BundleContext;
+import org.osgi.framework.wiring.BundleRevision;
+
 public class Activator implements BundleActivator {
     //30 Second
     private static final int DELAY = 30000;
@@ -27,14 +30,19 @@ public class Activator implements BundleActivator {
 
     public void start(final BundleContext bundleContext) throws Exception {
         Timer monitorTimer = new Timer("monitor timer", true);
-
         monitorTimer.schedule(new TimerTask() {
             @Override
             public void run() {
                 boolean failed = false;
                 for(Bundle bundle : bundleContext.getBundles()){
+                    /*
+                     * A bundle should be ACTIVE, unless it a fragment, in which case it should be RESOLVED
+                     */
+                    if(!(bundle.getState() == Bundle.ACTIVE) ||
+                        (bundle.getState() != Bundle.RESOLVED &&
+                        (bundle.adapt(BundleRevision.class).getTypes() & BundleRevision.TYPE_FRAGMENT) != 0))
                     if(bundle.getState() != Bundle.ACTIVE && bundle.getState() != Bundle.RESOLVED) {
-                        System.out.println("Failed to activate/resolve bundle = " + bundle.getSymbolicName() + " state = " + stateToString(bundle.getState()));
+                        System.out.println("------ Failed to activate/resolve bundle = " + bundle.getSymbolicName() + " state = " + stateToString(bundle.getState()));
                         failed = true;
                     }
                 }