# The maximum amount of time a shard transaction can be idle without receiving any messages before it self-destructs.
#shard-transaction-idle-timeout-in-minutes=10
-# The maximum amount of time a shard transaction three-phase commit can be idle without receiving the
+# The maximum amount of time a shard transaction three-phase commit can be idle without receiving the
# next messages before it aborts the transaction.
#shard-transaction-commit-timeout-in-seconds=30
# The maximum allowed capacity for each shard's transaction commit queue.
#shard-transaction-commit-queue-capacity=20000
-# The maximum amount of time to wait for a shard to initialize from persistence on startup before
+# The maximum amount of time to wait for a shard to initialize from persistence on startup before
# failing an operation (eg transaction create and change listener registration).
#shard-initialization-timeout-in-seconds=300
# The percentage of Runtime.totalMemory() used by the in-memory journal log before a snapshot is to be taken.
#shard-snapshot-data-threshold-percentage=12
-# The interval at which the leader of the shard will check if its majority followers are active and
+# The interval at which the leader of the shard will check if its majority followers are active and
# term itself as isolated.
#shard-isolated-leader-check-interval-in-millis=5000
-# The number of transaction modification operations (put, merge, delete) to batch before sending to the
-# shard transaction actor. Batching improves performance as less modifications messages are sent to the
+# The number of transaction modification operations (put, merge, delete) to batch before sending to the
+# shard transaction actor. Batching improves performance as less modifications messages are sent to the
# actor and thus lessens the chance that the transaction actor's mailbox queue could get full.
#shard-batched-modification-count=1000
# The maximum amount of time for akka operations (remote or local) to complete before failing.
#operation-timeout-in-seconds=5
-# The initial number of transactions per second that are allowed before the data store should begin
-# applying back pressure. This number is only used as an initial guidance, subsequently the datastore
+# The initial number of transactions per second that are allowed before the data store should begin
+# applying back pressure. This number is only used as an initial guidance, subsequently the datastore
# measures the latency for a commit and auto-adjusts the rate limit.
#transaction-creation-initial-rate-limit=100
# cannot be found then the default raft policy will be applied
#custom-raft-policy-implementation=
-# The maximum size (in bytes) for snapshot chunks to be sent during sync
-#shard-snapshot-chunk-size=20480000
+# When fragmenting messages thru the akka remoting framework, this is the maximum size in bytes
+# for a message slice.
+#maximum-message-slice-size=20480000
# Enable tell-based protocol between frontend (applications) and backend (shards). Using this protocol
# should avoid AskTimeoutExceptions seen under heavy load. Defaults to false (use ask-based protocol).