Fix shard deadlock in 3 nodes
[controller.git] / opendaylight / md-sal / sal-distributed-datastore / src / main / java / org / opendaylight / controller / cluster / datastore / NoOpTransactionContext.java
index d14a936ac3249d643d8e06d727072517450ebb73..03ed5ad0ea8c38fd4f3ad200285049feb165b36d 100644 (file)
@@ -9,6 +9,8 @@ package org.opendaylight.controller.cluster.datastore;
 
 import akka.actor.ActorSelection;
 import com.google.common.util.concurrent.SettableFuture;
+import java.util.Optional;
+import java.util.SortedSet;
 import org.opendaylight.controller.cluster.access.concepts.TransactionIdentifier;
 import org.opendaylight.controller.cluster.datastore.exceptions.NoShardLeaderException;
 import org.opendaylight.controller.cluster.datastore.messages.AbstractRead;
@@ -41,7 +43,8 @@ final class NoOpTransactionContext extends AbstractTransactionContext {
     }
 
     @Override
-    public Future<ActorSelection> readyTransaction(final Boolean havePermit) {
+    public Future<ActorSelection> readyTransaction(final Boolean havePermit,
+            final Optional<SortedSet<String>> participatingShardNamess) {
         LOG.debug("Tx {} readyTransaction called, failure: {}", getIdentifier(), failure);
         return akka.dispatch.Futures.failed(failure);
     }