import org.opendaylight.controller.cluster.access.client.ClientActorContext;
import org.opendaylight.controller.cluster.datastore.shardstrategy.ShardStrategy;
import org.opendaylight.controller.cluster.datastore.shardstrategy.ShardStrategyFactory;
-import org.opendaylight.controller.cluster.datastore.utils.ActorContext;
+import org.opendaylight.controller.cluster.datastore.utils.ActorUtils;
public class DistributedDataStoreClientBehaviorTest extends AbstractDataStoreClientBehaviorTest {
@Override
protected AbstractDataStoreClientBehavior createBehavior(final ClientActorContext clientContext,
- final ActorContext context) {
+ final ActorUtils context) {
final ShardStrategyFactory factory = mock(ShardStrategyFactory.class);
final ShardStrategy strategy = mock(ShardStrategy.class);
when(strategy.findShard(any())).thenReturn(SHARD);