In more detail, the `loop_wcbench.sh` script supports:
* Repeatedly running WCBench against ODL without restarting ODL between runs. This test revealed the perf degradation over time described in [bug 1395](https://bugs.opendaylight.org/show_bug.cgi?id=1395).
-* Repeatedly running WCBench against ODL, restarting ODL between runs. This acted as a control when finding [bug 1395](https://bugs.opendaylight.org/show_bug.cgi?id=1395), as restarting ODL between runs mitigated perf decreases.
+* Repeatedly running WCBench against ODL, restarting ODL between runs. This acted as a control when finding [bug 1395](https://bugs.opendaylight.org/show_bug.cgi?id=1395), as restarting ODL between runs mitigated perf decreases.
* Pass run length info to WCBench, causing WCBench runs to last for the given number of minutes. Note that longer runs seem to result in lower standard deviation flows/sec results.
* Pin ODL to a given number of processors. This is basically a thin hand-off to `wcbench.sh`. As mentioned above, pinning ODL allows it to be tested while the process is properly pegged.