2 * Copyright (c) 2016 Cisco Systems, Inc. and others. All rights reserved.
4 * This program and the accompanying materials are made available under the
5 * terms of the Eclipse Public License v1.0 which accompanies this distribution,
6 * and is available at http://www.eclipse.org/legal/epl-v10.html
8 package org.opendaylight.controller.cluster.access.client;
10 import com.google.common.annotations.Beta;
11 import java.util.Optional;
12 import org.opendaylight.controller.cluster.access.concepts.RequestException;
15 public final class ConnectingClientConnection<T extends BackendInfo> extends AbstractClientConnection<T> {
17 * A wild estimate on how deep a queue should be. Without having knowledge of the remote actor we can only
18 * guess its processing capabilities while we are doing initial buffering. With {@link AveragingProgressTracker}
19 * this boils down to a burst of up to 2000 messages before we start throttling.
21 private static final int TARGET_QUEUE_DEPTH = 4000;
23 // Initial state, never instantiated externally
24 ConnectingClientConnection(final ClientActorContext context, final Long cookie, final String backendName) {
25 super(context, cookie, backendName, TARGET_QUEUE_DEPTH);
29 public Optional<T> getBackendInfo() {
30 return Optional.empty();
34 long backendSilentTicks(final long now) {
35 // We are still connecting and do not want the timer to attempt a reconnect
40 ClientActorBehavior<T> lockedReconnect(final ClientActorBehavior<T> current, final RequestException cause) {
41 throw new UnsupportedOperationException("Attempted to reconnect a connecting connection", cause);