TimeUnit unit = TimeUnit.MILLISECONDS;
if(!nullOrNonPositive(duration) && threadFactory == null && nullOrNonPositive(ticksPerWheel)) {
return new HashedWheelTimerCloseable(new HashedWheelTimer(duration, unit));
TimeUnit unit = TimeUnit.MILLISECONDS;
if(!nullOrNonPositive(duration) && threadFactory == null && nullOrNonPositive(ticksPerWheel)) {
return new HashedWheelTimerCloseable(new HashedWheelTimer(duration, unit));