protected void changeCurrentBehavior(RaftActorBehavior newBehavior) {
final RaftActorBehavior currentBehavior = getCurrentBehavior();
if (currentBehavior != null) {
protected void changeCurrentBehavior(RaftActorBehavior newBehavior) {
final RaftActorBehavior currentBehavior = getCurrentBehavior();
if (currentBehavior != null) {