import org.opendaylight.controller.sal.core.UpdateType;
/**
- * The interface class describes Inventory update methods to be implemented by
- * protocol plugin
+ * The Interface describes Inventory update methods to be implemented by
+ * protocol plugin.
*/
public interface IPluginOutInventoryService {
/**
* This method is called when some properties of a node are added/deleted/changed.
*
- * @param node {@link org.opendaylight.controller.sal.core.Node} being updated
- * @param type {@link org.opendaylight.controller.sal.core.UpdateType}
- * @param props set of {@link org.opendaylight.controller.sal.core.Property} such as
- * {@link org.opendaylight.controller.sal.core.Description} and/or
- * {@link org.opendaylight.controller.sal.core.Tier} etc.
+ * @param node {@link org.opendaylight.controller.sal.core.Node} being updated
+ * @param type {@link org.opendaylight.controller.sal.core.UpdateType}
+ * @param props set of {@link org.opendaylight.controller.sal.core.Property} such as
+ * {@link org.opendaylight.controller.sal.core.Description} and/or
+ * {@link org.opendaylight.controller.sal.core.Tier} etc.
*/
public void updateNode(Node node, UpdateType type, Set<Property> props);
/**
* This method is called when some properties of a node connector are added/deleted/changed.
*
- * @param nodeConnector {@link org.opendaylight.controller.sal.core.NodeConnector} being updated
- * @param type {@link org.opendaylight.controller.sal.core.UpdateType}
- * @param props set of {@link org.opendaylight.controller.sal.core.Property} such as
- * {@link org.opendaylight.controller.sal.core.Description} and/or
- * {@link org.opendaylight.controller.sal.core.State} etc.
+ * @param nodeConnector {@link org.opendaylight.controller.sal.core.NodeConnector} being updated
+ * @param type {@link org.opendaylight.controller.sal.core.UpdateType}
+ * @param props set of {@link org.opendaylight.controller.sal.core.Property} such as
+ * {@link org.opendaylight.controller.sal.core.Description} and/or
+ * {@link org.opendaylight.controller.sal.core.State} etc.
*/
public void updateNodeConnector(NodeConnector nodeConnector,
UpdateType type, Set<Property> props);