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Enable netty config modules to restart when blueprint container restarts
[controller.git]
/
opendaylight
/
commons
/
protocol-framework
/
src
/
main
/
java
/
org
/
opendaylight
/
protocol
/
framework
/
AbstractDispatcher.java
diff --git
a/opendaylight/commons/protocol-framework/src/main/java/org/opendaylight/protocol/framework/AbstractDispatcher.java
b/opendaylight/commons/protocol-framework/src/main/java/org/opendaylight/protocol/framework/AbstractDispatcher.java
index 17663d982c5e188f7c898f9575571fb478e61bc5..0aae75deddb88938d70f53453e813dd2a1e68e54 100644
(file)
--- a/
opendaylight/commons/protocol-framework/src/main/java/org/opendaylight/protocol/framework/AbstractDispatcher.java
+++ b/
opendaylight/commons/protocol-framework/src/main/java/org/opendaylight/protocol/framework/AbstractDispatcher.java
@@
-7,15
+7,7
@@
*/
package org.opendaylight.protocol.framework;
*/
package org.opendaylight.protocol.framework;
-import java.io.Closeable;
-import java.net.InetSocketAddress;
-import java.net.SocketAddress;
-
-import org.slf4j.Logger;
-import org.slf4j.LoggerFactory;
-
import com.google.common.base.Preconditions;
import com.google.common.base.Preconditions;
-
import io.netty.bootstrap.Bootstrap;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.buffer.PooledByteBufAllocator;
import io.netty.bootstrap.Bootstrap;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.buffer.PooledByteBufAllocator;
@@
-34,6
+26,11
@@
import io.netty.util.concurrent.EventExecutor;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GlobalEventExecutor;
import io.netty.util.concurrent.Promise;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GlobalEventExecutor;
import io.netty.util.concurrent.Promise;
+import java.io.Closeable;
+import java.net.InetSocketAddress;
+import java.net.SocketAddress;
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
/**
* Dispatcher class for creating servers and clients. The idea is to first create servers and clients and the run the
/**
* Dispatcher class for creating servers and clients. The idea is to first create servers and clients and the run the
@@
-274,10
+271,5
@@
public abstract class AbstractDispatcher<S extends ProtocolSession<?>, L extends
@Deprecated
@Override
public void close() {
@Deprecated
@Override
public void close() {
- try {
- this.workerGroup.shutdownGracefully();
- } finally {
- this.bossGroup.shutdownGracefully();
- }
}
}
}
}