Move ServerConfigurationPayload to cluster.raft.persisted
[controller.git] / opendaylight / md-sal / sal-akka-raft / src / main / java / org / opendaylight / controller / cluster / raft / RaftActorServerConfigurationSupport.java
index 87c9b2e3a50a49267c8b28cdac7e69c7b861359d..2fa700256a598834f5b63050f9242eb6f027a679 100644 (file)
@@ -20,10 +20,9 @@ import java.util.Map;
 import java.util.Queue;
 import java.util.UUID;
 import javax.annotation.Nullable;
-import org.opendaylight.controller.cluster.raft.ServerConfigurationPayload.ServerInfo;
 import org.opendaylight.controller.cluster.raft.base.messages.ApplyState;
-import org.opendaylight.controller.cluster.raft.base.messages.ElectionTimeout;
 import org.opendaylight.controller.cluster.raft.base.messages.SnapshotComplete;
+import org.opendaylight.controller.cluster.raft.base.messages.TimeoutNow;
 import org.opendaylight.controller.cluster.raft.behaviors.AbstractLeader;
 import org.opendaylight.controller.cluster.raft.messages.AddServer;
 import org.opendaylight.controller.cluster.raft.messages.AddServerReply;
@@ -34,6 +33,8 @@ import org.opendaylight.controller.cluster.raft.messages.ServerChangeReply;
 import org.opendaylight.controller.cluster.raft.messages.ServerChangeStatus;
 import org.opendaylight.controller.cluster.raft.messages.ServerRemoved;
 import org.opendaylight.controller.cluster.raft.messages.UnInitializedFollowerSnapshotReply;
+import org.opendaylight.controller.cluster.raft.persisted.ServerConfigurationPayload;
+import org.opendaylight.controller.cluster.raft.persisted.ServerInfo;
 import org.opendaylight.controller.cluster.raft.protobuff.client.messages.Payload;
 import org.opendaylight.yangtools.concepts.Identifier;
 import org.opendaylight.yangtools.util.AbstractUUIDIdentifier;
@@ -729,7 +730,7 @@ class RaftActorServerConfigurationSupport {
                 return;
             }
 
-            raftContext.getActor().tell(ElectionTimeout.INSTANCE, raftContext.getActor());
+            raftContext.getActor().tell(TimeoutNow.INSTANCE, raftContext.getActor());
 
             currentOperationState = new WaitingForLeaderElected(changeVotingStatusContext, previousServerConfig);
         }