this.shardName = shardName;
this.transactionContextWrapper = transactionContextWrapper;
// For the total create tx timeout, use 2 times the election timeout. This should be enough time for
// a leader re-election to occur if we happen to hit it in transition.
this.shardName = shardName;
this.transactionContextWrapper = transactionContextWrapper;
// For the total create tx timeout, use 2 times the election timeout. This should be enough time for
// a leader re-election to occur if we happen to hit it in transition.