* {@link LeaderLocationListener#onLeaderLocationChanged(LeaderLocation)}
* events.
*/
-public class RoleChangeListenerActor extends AbstractUntypedActor {
+public final class RoleChangeListenerActor extends AbstractUntypedActor {
private final LeaderLocationListener leaderLocationListener;
private final ActorRef roleChangeNotifier;
}
@Override
- protected void handleReceive(final Object message) throws Exception {
+ protected void handleReceive(final Object message) {
if (message instanceof RoleChangeNotification) {
ignoreMessage(message);
} else if (message instanceof LeaderStateChanged) {